A basic guide to growing crops.
Contents
Gardening Guide for Newbies
How To Garden
- Build a [small or large] garden plot.
- Small costs 10 wood planks and grows 1 plant.
- Large costs 18 wood planks and grows 2 plants.
- Buy seeds at the general store.
- Come in packs of 10.
- Plant seed into plot.
- Take a water bucket and water seed.
- Plant drinks water & advances growth every 5 in-game minutes.
- Only when the sun is out (6:00 – 20:00).
- Don’t let the water level get too low.
- Once the growth bar is 100 it’s ready to harvest.
- Most plants provide multiple harvests without replanting.
- If the grey bar is full, the plant is dead – remove it.
- Fertilizer makes plant grow faster.
- Automatic sprinklers need to be within radius of the water windmill.
Types of Plants
Cabbage
- Cost: 10$ per 10 seeds.
- Sell Price: 5$.
- Does not grow back after harvest.
Watermelon
- Cost: 10$ per 10 seeds.
- Sell Price: 7$.
- Cannot store in cooler/basket.
Pumpkin
- Cost: 10$ per 10 seeds.
- Sell Price: 10$.
- Cannot store in cooler/basket.
Tomato
- Cost: 30$ per 10 seeds.
- Sell Price: 6$ (x4 per harvest).
Pineapple
- Cost: 45$ per 10 seeds.
- Sell Price: 30$.
Bell Peppers
- Cost: 20$ per 10 seeds.
- Sell Price: 2$ (x5 per harvest).
Strawberry
- Cost: 30$ per 10 seeds.
- Sell Price: 4$ (x4 per harvest).
Grape
- Cost: 70$ per 10 seeds.
- Sell Price: 20$ (x3 per harvest).
The Maths
Cabbage
- Grows 1.66 per tick.
- Drinks 2.5 water per tick.
- Total growth time: ~5 sun hours w/o fertilizer.
- Income: 5$ per crop w/ 1 crop per harvest per seed.
- Net profit per seed pack: 40$.
- Break even: 2 harvests (10 hours).
Watermelon
- Grows 1.11 per tick.
- Drinks 2.23 water per tick.
- Total growth time: ~7.5 sun hours w/o fertilizer.
- Income: 7$ per crop w/ 1 crop per harvest.
- Net profit per seed pack: 60$ minimum.
- Break even: 2 harvests (15 hours).
Pumpkin
- Grows 0.41 per tick.
- Drinks 0.42 water per tick.
- Total growth time: ~20 sun hours w/o fertilizer.
- Income: 10$ per crop w/ 1 crop per harvest.
- Net profit per seed pack: 90$ minimum.
- Break even: 1 harvest (20 hours).
Tomato
- Grows 0.41 per tick.
- Drinks 1.25 water per tick.
- Total growth time: ~20 sun hours w/o fertilizer.
- Income: 6$ per crop w/ 4 crop per harvest.
- Net profit per seed pack: 210$ minimum.
- Break even: 2 harvests (40 hours).
Pineapple
- Grows 0.27 per tick.
- Drinks 1.01 water per tick.
- Total growth time: ~31 sun hours w/o fertilizer.
- Income: 30$ per crop w/ 1 crop per harvest.
- Net profit per seed pack: 255$ minimum.
- Break even: 2 harvests (62 hours).
Bell Peppers
- Grows 0.83 per tick.
- Drinks 2.5 water per tick.
- Total growth time: ~10 sun hours w/o fertilizer.
- Income: 2$ per crop w/ 5 crop per harvest.
- Net profit per seed pack: 80$ minimum.
- Break even: 2 harvests (20 hours).
Strawberry
- Grows 0.83 per tick.
- Drinks 2.92 water per tick.
- Total growth time: ~10 sun hours w/o fertilizer.
- Income: 4$ per crop w/ 4 crop per harvest.
- Net profit per seed pack: 130$ minimum.
- Break even: 2 harvests (20 hours).
Grape
- Grows 0.18 per tick.
- Drinks 0.56 water per tick.
- Total growth time: ~46.3 sun hours w/o fertilizer.
- Income: 20$ per crop w/ 3 crop per harvest.
- Net profit per seed pack: 530$ minimum.
- Break even: 2 harvests (92.6 hours).
TL;DR
- Water plants frequently, especially when you leave the ranch and when you come back.
- If you’re just starting out, go with cabbages until you’ve planned the layout.
- Avoid strawberries until you got your sprinklers up & running.
- I don’t think grapes are worth it.
- Buy a composter first.
- Hold the basket/cooler and press E on the ripe plant to harvest all at once.
More Guides:
- Ranch Simulator – Game Crashing / Won’t Launch?
- Ranch Simulator – Beginner Tips and Big Map
- Ranch Simulator – Car Teleports Bug
- Ranch Simulator – Estimated Garden Yields Guide
- Ranch Simulator – Guide for Maximizing Profits and Efficient Farming
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